Our first step was to develop three short speculative scenarios addressing possible problems concerning these sites in a not too distant future, always grounded in the sites’ current situations and socio-technological trends.
We developed special objects to represent and materialise the speculations. They are composed of a case that can be lifted and reveals an model that resembles a piece of the wall. The outside case describes the history, whereas the inside model presents a possible future for that wall. The team created a combination of immersive media, where each wall-object was also accompanied by a video that similarly reveals and traverses the past and future of the different walls.
For instance, in the photomontage one group focused on the perspective of different stakeholders, including tourists, UNESCO and Google reacting to the imposition of digital geo-fencing that would prevent pictures to be taken around the Istanbul Walls. In the final activity they prototyped a ‘multisensory box’ which would allow sensorial features of the Walls to be circulated at different locations, supplying alternative ways of sharing the cultural value of the site.